Los Santos // Sector 05★ ★ ☆ ☆ ☆

Labs · GTA V

Make the city remember.

Explore Nerova Labs experiments for bringing persistent, bounded AI characters into Grand Theft Auto V single-player.

In developmentFree Labs project

01 — First project

Living City Agents

A single-player experiment for persistent AI characters that can follow goals, react to the world, and create unscripted stories within strict player-defined limits. It is currently in development.

Persistent Characters

Characters retain bounded context about prior encounters and continue their assigned role across sessions.

Planned capability

World-Aware Goals

Agents can reason about nearby locations and events while remaining inside an explicit action policy.

Planned capability

Natural Coordination

Talk to companions and let authorized characters coordinate simple plans without scripted dialogue trees.

Planned capability

Built with boundaries

Strictly for offline single-player.

The public release will document exactly what it changes, what data it uses, and how to remove it.

No GTA Online support, competitive advantage, or anti-cheat circumvention.
Bounded actions, local controls, visible activity, and an immediate stop mechanism.
Clear installation, removal, privacy, and compatibility documentation before release.
Unofficial GTA V projects by Nerova Labs