Persistent Characters
Characters retain bounded context about prior encounters and continue their assigned role across sessions.
Planned capabilityLabs · GTA V
Explore Nerova Labs experiments for bringing persistent, bounded AI characters into Grand Theft Auto V single-player.
01 — First project
A single-player experiment for persistent AI characters that can follow goals, react to the world, and create unscripted stories within strict player-defined limits. It is currently in development.
Characters retain bounded context about prior encounters and continue their assigned role across sessions.
Planned capabilityAgents can reason about nearby locations and events while remaining inside an explicit action policy.
Planned capabilityTalk to companions and let authorized characters coordinate simple plans without scripted dialogue trees.
Planned capabilityBuilt with boundaries
The public release will document exactly what it changes, what data it uses, and how to remove it.